Dragonkin, Metadrake -100 character points
Trait Description Enhancement
Large Creature, +4 str, +2 con, -2 dex, -2 int Increase Size, Increase Traits
Wings, large Flight 30' Clumsy Enhance maneuverability, speed
Reach 10'
3d6 breath weapon, fire, 15' line, 1/10 rounds DC 10+1/2 Lev+con Enhance shape/range, change type
DR 1/Bludgeon, Slash or Pierce Improve DR, Change weakness
Fear Bolt, 30' DC 10+1/2 Lev+chr Improve Range
+3 Natural Armor Improve Natural Armor
Natural Weapons 1d6 x 2, 1d6 Improve Natural Weapon Damage
Resist 5 Fire
Endure Elements Energy Resistance
No spellcasters
Dragonkin, Arcane -50 character points
Trait Description Enhancement
Medium Creature, +2 Int, +2 Chr Increase traits, Alter Appearance
Wings, medium Flight 30' Poor Enchance maneuverability, speed
Energy bolt, fire 1d6, 1/8 rounds DC 10+1/2 Lev+Dex Enhance range, damage, type
DR 1/Bludgeon, Slash or Pierce Improve DR
+1 Natural Armor Improve Natural Armor
Charm Drake DC 10+1/2 Lev+Chr Duration 1 round/level
Spell Penetration +2 DC to overcoming SR Improve Spell Penetration
Resist 5 Fire
Dragonkin, War -50 character points
Trait Description Enhancement
Medium Creature, +2 str, +2 con Increase traits
Wings, medium Flight 30' clumsy Enhance maneuverability, speed, flight feats
Energy bolt, fire 1d6, 1/10 rounds DC 10+1/2 Lev+Dex Enhance range, damage, type
+2 Natural Armor Improve Natural Armor
Endure Elements Energy resistance
Natural Weapons 1d3 x 2, 1d3 Improve Critical, Improve Natural Weapon Damage
Verbal, Material spell component spells only
Resist 5 Fire
Ability Descriptions
Free Improvements Per Level (If using standard level system)
Dragonkin, Metadrake 2
Dragonkin, Arcane 1
Dragonkin, War 1
Flight Character Points
Improve Maneuverability 15 to poor
20 to average
25 to good
30 to perfect
Improve Speed
30' to 40' 20
40' to 50' 25
50' to 60' 30
60' to 70' 35
70' to 80' 40
80' to 90' 45
90'-100' 50
Hover 15
Flyby Attack 10 Can move normal movement speed and attack once
Improved Flyby Attack 25 Can move twice normal movement and attack once
Perfect Flyby Attack 40 Can move twice normal movement and attack once
for each point of dexterity bonus
Dive Attack 20 +1d6 damage per 50', max 5d6
Improved Dive Attack 25 +2d6 damage per 50', max 10d6 (replaces Dive Attack)
Perfect Dive Attack 30 +3d6 damage per 50', max 15d6 (replaces Improved Dive Attack)
Breath Weapon Character Points
Enhance Damage +1d6 10
Enhance Range 5' 10
Cone 15
Fire to Electric 10
Electric to Acid 15
Acid to Cold 20
Cold to Sonic 25
Decrease refresh by 1 round 10 Plus 5 for each additional time taken (15 for 2nd time, 20 for 3rd etc)
Damage Resistence
+1 DR (New value x 3; 6 for DR 2, 9 for DR 3, 12 for DR 4)
Change weakness
to Magic 10
to Silver 15
to Red Steel 25
to Spherelight 40
+1 Natural Armor (New value x 3; see DR) Each 4 points of natural armor decreases movement by 10'
Damage
to 1d4 5
to 1d6 10
to 1d8 10
to 1d10 15
to 2d6 15
to 2d8 20
to 3d6 (max claws) 25
to 3d8 (max bite) 25
Add wing attack 25 Starts at 1d3
Add tail trip 15 Allows trip attempt against anyone behind, 1d3 damage
Improved Critical (Claw or bite) 20 (Metadrake and War Dragonkith; improves threat range by 1)
Full Attack 15 Allows 2 claws, 1 bite at (BAB, BAB -4, BAB -8)
Improved Full Attack 25 Allows 2 claws, 1 bite at (BAB, BAB -2, BAB -4)
Advanced Full Attack (Metadrake only) 25 Allows 2 claws, 1 bite, 2 wings (BAB, BAB -2, BAB -4, BAB - 8, BAB - 8)
Perfect Full Attack (Metadrake only) 25 Allows 2 claws, 1 bite, 2 wings (BAB, BAB -1, BAB -2, BAB - 4, BAB - 4)
Energy Bolt
+1d6 damage 15
+10' range (max 240') 10
Fire to Electric 10 Allows access to both Fire and Electric damage type
Electric to Acid 15 Allows additional access to Acid damage type
Acid to Cold 20 Allows additional access to Cold damage type
Cold to Sonic 25 Allows additonal access to Sonic Damage type
Decrease refresh by 1 round 10 Plus 5 for each additional time taken (15 for 2nd time, 20 for 3rd etc)
Endure Elements
Resist 5 Fire 10
Resist 5 Electric 10
Resist 5 Acid 15
Resist 5 Cold 20
Resist 5 Sonic 20
Resist Energy 5 50
Resist 10 Fire 15
Resist 10 Electric 15
Resist 10 Acid 20
Resist 10 Cold 25
Resist 10 Sonic 25
Resist Energy 10 75
Increase Traits
+2 strength 25 (Metadrake or War Dragonkin)
+2 int 25 (Arcane Dragonkin)
+2 con 25 (Metadrake or War Dragonkin)
+2 chr 25 (Arcane Dragonkin)