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August 31, 2006

Character Creation, basics

This is for those folks starting the World's Largest Dungeon with me on Sept 9. Just some thoughts on characters. As Rodney will tell you, I am very open to almost anything you want to do, however, please remember these basic 'rules':

1: The character must be able, and like to, work with the group.
2: The character must be good at heart.
3: The character must like to go adventuring.
4: The character is NOT a pile of numbers.

No, that doesn't mean everyone has to be goodie tooshoes, but there will be no killing of other PC's or stealing their stuff. There will be no constantly wandering off on your own (though sometimes for a plan to work, I do understand this may be necessary) I know this may make it harder to suspend some people's disbelief, but I'd like to have a party that wants to work together.

Also, your character does not know what their strength, or their EXP or what their HPs are. (per rule 4) Play your character as a person, with emotions and sincerity, and you'll have a much better time than trying to min/max. Part of that is because I will intentionally make it tougher on min/maxers because they tend to ruin everyone else's fun!

For folks who will be playing unusual characters...or maybe just everyone, please email me what you type of character you would like to play prior to the 9th so I can start determining the composition of the party. My email address.

Anyone with any questions feel free to drop a line or comment here.

August 30, 2006

World's Largest Dungeon Master!

(Err, I hope not!)

I have decided to do something I haven't done since I was around 9 years old. I am going to run a D&D game based on a book. Albeit a big book, but a book nonetheless. If you look around or know me, you know I generally prefer to make my campaigns and games from scratch.

As I have less time available for that, but have still been Jonesing for a game, I thought I'd try something new. I am going to run for Rodney's group through 'World's Largest Dungeon.'

I started reading through the book and decided that it will need some of my 'touches'. For example, the backstory is a little light, so I will be reworking that to fit in a world better. I'll also be sprucing it up where necessary, as it gets a little repetitive in places.

So for the players who will be adventuring with me, please do not expect the 'book' to be the gospel; in this case the 840 page manual. I retain the full authority to alter as I see fit to create a better and more fun adventure! I'm sure you'll see what I mean.

If you'd like, read a little bit around here and you'll see how I like to do things. I am always open to suggestions and ideas from players, so feel free to comment or email me with any concerns, complaints or ideas.

Lord of the Minis

Rodney's Challenge is here. I'm going to repost for the non-Myspace folks!

Dungeaon and Dragon Mini's challenge.

Heres the challenge. The Lord of the Minis

Each player must make 2 warbands.

Warband 1: 200 points. Faction: Good (Lawful and Chaotic) Must contain 4 Halflings, 1 Human Warrior, I Elf, 1 Dwarf, 1 Wizard.

Player must choose one of the halflings to represent Frodo.

The goal of the good side is to have Frodo get from one side of the map to the other side of the map. Secondary goal kill off opponents warband.

Warband 2: 200 points Faction: Evil (Lawful and Chaotic) Must contain 8 orcs. No minions allowed. The goal of the evil side is too kill Frodo. Secondary goal is to kill the opponents warband.

The map we will be using is the Kings Road.

Each player will have the opportunity to play both warbands.

All other skirmish rules are in effect, such as Line of sight and commander effects.

Good Luck!

Just my two cents.

This one will be tough on me Rodney, as I can't use Orog and otherwise I'm not even sure I will be able to manage 200 points of Orcs! If I had to guess I'd say the good guys have a little bit of the upper hand if they can keep Frodo out of contact with the enemy. The good guys will make for a good ranged band and a couple of the orcs may be dead before they make it to the other side due to their generally low hp. Anyhow, we'll see, it sounds like a great challenge!

Oh, if I can't use Orog can I use half-orcs?